This is the portfolio site of gil medina. Welcome.
Gil Medina is a 3D Artist currently in Los Angeles. Proven as a jack of all trades but most passionate about character/creature development, organic digital sculpting, and texture/shader creation and optimization.
Born in the Caribbean. Raised by grandmother. Always had a passion for illustrating, film, making people laugh, superheroes, and music. Could read at the age of 3. Defeated childhood nightmares at 12. Stopped dreaming in Spanish at 17.
Graduated Magna Cum Laude from Columbia College Chicago with a bachelor's in interactive arts & media: game design and a minor in web development in 2010 after serving as lead character artist, and art director of senior class capstone project.
While in Chicago, worked as Senior 3D Artist for WMS Gaming and for 4 years provided 3D support to multiple in-house studios creating 3D characters, environments, and visual effects for both cinematic attracts, and real time gaming on high profile licensed titles such as Lord of the Rings : Return of the King, Willy Wonka and the Chocolate Factory, Beetlejuice, The Wizard of Oz: Ruby Slippers 2, Clue, and more.
Recently relocated to Southern California am currently doing freelance/contract work and continuing to develop my work attending individual classes/workshops at multiple schools/ateliers in the area. Very much looking forward to being part of, and contributing to a creative team environment in the game/film/media arts industry.
Often sighted where such topics are discussed: visual effects, character design, video games, figure drawing, table tennis, pastries, anatomy, justice & leagues of, karaoke, batarangs, life-long education, twin peaks, white cheddar cheez-its.